This core rulebook for the Dungeons & Dragons Roleplaying Game features advice and rules for Dungeon Masters of all levels of experience, with a particular focus on running adventures and campaigns in the paragon tier (levels 11 - 20). It includes advanced encounter-building tools, storytelling tips to bring your game to life, new monster frameworks to help you craft the perfect villain, example campaign arcs, a comprehensive look at skill challenges, and a detailed "home base" for paragon-tier adventurers.
Dungeon Master Guide 2 provides everything a Dungeon Master needs to run successful campaigns, particularly during the paragon tier (levels 11 - 20).
Designer - Mike Mearls, Robin D. Laws, Greg Gorden
Come to Craving for a Game to play in the Dark Ascension Game Day.
Game Days are the first opportunity for you to play Standard on a global scale with the newest cards. Standard - swiss format, DCI sanctioned, with top 8 players play-off. $4 entrance fee. Number of players equals to number of packs as prizes.
Every participant, while supplies last, will receive an Dark Ascension promo card. The Top 8 players also each receive an exclusive full-art prize card, after the swiss round.